Skill Path·EasyMedium

Bare-Metal Programming 101

Explore hardware architectures, CPU registers, x86_64 assembly, the C compilation pipeline, linker symbol resolution, and direct system calls in Go to build binaries from the ground up without depending on a standard library.

Introduction

What is Bare-Metal Programming 101?

To truly understand how software interacts with operating systems and container runtimes, you must understand how code executes at the lowest levels of the machine.

This skill path guides you through the progression from raw machine instructions to structured binaries:

  1. Bare-Metal Assembly: Understand how the CPU executes machine instructions directly on registers, compare CISC vs. RISC architectures, and write an x86_64 assembly program without any standard runtime.
  2. The C Compilation Pipeline: Walk through preprocessing (gcc -E), compiler optimization levels (gcc -O2 -S), assembly (as), and linker resolution (ld), culminating in crafting a working ELF binary without a main() function.
  3. Systems Programming with Go: See how modern compiled languages like Go issue system calls directly to the Linux kernel without libc dependencies, creating self-contained static binaries.

Write Your First Assembly Program

Explore computer hardware architecture, CPU registers, instruction pointer mechanics, and compare CISC vs. RISC designs. Write your first x86_64 assembly program directly on bare metal without runtime dependencies.

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The C Compilation Pipeline & Linker Internals

Learn how the GNU C compilation pipeline turns source code into an ELF binary. Explore macro expansion, compiler optimizations, assembly generation, and linker symbol resolution, and complete three hands-on challenges.

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Systems Programming with Go & Direct Syscalls

Explore how modern systems programming languages like Go make system calls directly to the Linux kernel, bypassing standard C libraries (libc) to produce self-contained, statically-linked binaries.

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